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He will proceed to give you Bobs head as the bell rings. Return back upstairs into the women's bathroom to give the Janitor the chainsaw.In the closet, on the shelves grab the chainsaw.Return downstairs into the men's bathroom, use the key to get into the janitor's closet.Make your way upstairs into the woman's bathroom.Talk to Carla and pay her $5 to distract the lunch lady and leave the mess hall.The Janitor will talk to you though walkie talkie.Meet with the Janitor downstairs to give him the key.Proceed upstairs into the science room.Tell him you need to go upstairs, he'll argue, return to get the Janitor who will proceed to beat the living daylights out of him. Attempt to go upstairs, T-Posing hall monitor will try to stop you.Talk to OG Janitor, He needs an elevator key.Walk into the boys bathroom next to your classroom.Tell her you don't give a ♥♥♥♥ and leave anyways. Applegate will try to stop you and threaten to send you to study hall. Make your way to leave the classroom, Ms.
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Return to OG Janitor saying you brought him the DoW.Return to OG Janitor to inform him of Bob's name.Start off the day by talking to the OG Janitor, He will proceed to say he doesn't know the name of the new Janitor.Check out our scripted lesson plan for more classroom support.
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Then, they write a program to code their Fuzz character through the maze. Students design a maze in the Kodable Maze Maker. How to Design a Maze Game Level Using Kodable We’ve made it easy for young students to design their own levels and games through multiple choice and drag-and-drop programming. Kodable is a coding game explicitly designed for kiddos with Kindergarten-level abilities. These programs are awesome for older students! However, these can be overwhelming for Kindergarteners who need more scaffolding and guidance. You may have heard of some super popular game coding programs, like Scratch, Roblox, or Minecraft. Kindergarteners are not too young to code a game! Once students have built a physical game, coding a game will feel like a logical next step, you just need to find the right coding tool. You can invite students to design an obstacle course with random items, a board game with cardboard, or even a variation of a no-materials game like "Simon Says." As long as students are using their imaginations and thinking critically about how the game works, the actual product they produce is less important. Remember, games don't have to be complex! If you're unsure where to start with a game design lesson, try seeing what items you already have lying around your classroom or house. Help students realize that behind every single game, there are humans that created it! If they work hard, they can create someone's favorite game too. Get Inspiredīefore jumping into game design, help students see what is possible! Invite students to brainstorm some of their favorite games and have a class discussion about how they think these games were made. Keep reading to find out how!! How To Teach Game Design in Kindergarten: 1. Through game design, we can nurture these strengths and give children opportunities to express themselves creatively! At this age, children can read simple things, have active imaginations, and are beginning to realize that the world around them is impacted by logic and reason. So we know playing games can help with early childhood development, but what about the process of creating games themselves? Recent studies indicate that Kindergarteners are not only capable of developing game design skills but that school activities that encourage game design have a positive correlation with student ability to find and solve mathematical problems.Īs a teacher or parent of a Kindergartener, you know that they are at a special point in their development. There are so many benefits to teaching game design in Kindergarten! Why Teach Game Design in Kindergarten? In addition, play also helps with language development, math, and social skills. Playing games can help improve children's abilities to plan, organize, get along with others, and regulate emotions. Games and play are powerful educational tools, especially for pre-K and Kindergarten students! The American Academy of Pediatrics (AAP) clinical report, The Power of Play: A Pediatric Role in Enhancing Development in Young Children, explains how gameplay is important for learning 21st-century skills like problem-solving, collaboration, and creativity.